Art Direction - Concept Art - Illustration

Hello, I'm Eggsy!I graduated from the University of Southern California in 2024, where I studied game design, technical game art, and visual narrative. I enjoy working on a variety of topics, and am passionate about fun, unique worlds!When I'm not drawing, I like messing around in FL Studio, keeping up with Pokemon VGC, and learning more about marine invertebrates °‧𓆟Open to opportunities in games and parallel spacesEmail: eggsyzhangart@gmail.comCurrently playing: Poker Night at the Inventory

Role: 2D artist/animator + 3D rigger/animator (2024 - 2025)I'm a 3D rigger/animator and 2D artist for "The Wind and the Wisp", a USC master's thesis game about grief.
A few shots of the intro + ending cutscene animation I did!
- some background shots we picked to be turned into postcards!
Environment prop concepts:
Level paintovers:
Logo + main menu drafts:
Some of the animations I made for the Wisp!
Animation concepts:
Made edits to the Wisp model and texture based on Sammy Chaung's original model...
...and here's the final Wisp model in-game!


An extensive personal worldbuilding project revolving around angels fusing into the ecosystem and angel hunting!
WORLD

CHARACTERS

Dead by Daylight Design a Cosmetic 2025 Contest
My submissions for 2025's DBD Design a Cosmetic Contest! The badge and banner were picked as finalists.
Installation Wizard thesis character concepts (2023 - 2024)
Character concepts for "Installation Wizard", a visual novel about intergenerational communication -- releasing soon!


Role: Art Director
USC masters thesis project. A top-down 3D hack 'n slash centered around robots and childhood play. This game is currently in development!As art director, my responsibilities include establishing a consistent art style and managing an art team, along with assisting in asset creation where needed. For now, here's some concepts I've done!
Character concepts
Fanart!
