ABOUT

Hello, I'm Eggsy!I graduated from the University of Southern California in 2024, with a B.A. in interactive entertainment and minors in technical game art and visual narrative. When I'm not drawing, I like messing around in FL Studio, tuning in to the Pokemon VGC scene, and learning more about marine invertebrates °‧𓆟Open to opportunities in games and parallel spacesEmail: eggsyzhangart@gmail.comCurrently playing: Poker Night at the Inventory

Role: 2D artist/animator + 3D rigger/animator (2024 - 2025)I'm a 3D rigger/animator and 2D artist for "The Wind and the Wisp", a USC master's thesis game about grief.

A few shots of the intro + ending cutscene animation I did!

- some background shots we picked to be turned into postcards!

Environment prop concepts:

Level paintovers:

Logo + main menu drafts:

Some of the animations I made for the Wisp!

Animation concepts:

Made edits to the Wisp model and texture based on Sammy Chaung's original model...

...and here's the final Wisp model in-game!

An extensive personal worldbuilding project revolving around angels fusing into the ecosystem and angel hunting!

WORLD

CHARACTERS

Illustrations

desol (2025)
Concepts made for the for USC masters thesis "desol"

Dead by Daylight Design a Cosmetic 2025 Contest
My submissions for 2025's DBD Design a Cosmetic Contest! The badge and banner were picked as finalists.

Installation Wizard thesis character concepts (2023 - 2024)
Character concepts for "Installation Wizard", a visual novel about intergenerational communication -- releasing soon!

Role: Art Director
USC masters thesis project. A top-down 3D hack 'n slash centered around robots and childhood play. This game is currently in development!
As art director, my responsibilities include establishing a consistent art style and managing an art team, along with assisting in asset creation where needed. For now, here's some concepts I've done!

Character concepts

Fanart!